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But I’d be lying if I said Battlefront hasn’t left me a bit concerned. Or is it simply a matter of execution? Could the right people with fresh ideas not just evoke the aesthetic we love but also create an engaging sci-fi soap opera that feels new and relevant and cool? And Missions mode – a simple take on Call of Duty’s Kill Confirmed mode, with players collecting the tokens left by slain AI enemies dumbly rushing toward them – is merely moderately fun to play once, and unlikely ever to be revisited. But with only four maps and support for just two players it never lives up to its potential. Survival, which is basically a Star Wars-themed horde variant that allows two players to work together to fend off waves of attackers, begins with some promise.
NUMBER OF PEOPLE PLAYING STAR WARS BATTLEFRONT OFFLINE
The options provided for folks who want to play offline or with friends locally, meanwhile, are minimal. It stands apart from all the other game types, but it’s also the most basic and repetitive of the bunch. The other – which pits the three heroes against the three villains, with everyone else serving as fodder – is only fun so long as you spawn as one of the heroes or villains.Īnother mode called Fighter Squadron places squads of TIEs and Interceptors against throngs of X-wings and A-wings in swarm-like aerial combat reminiscent of the big space battle above Endor in Return of the Jedi (except that, weirdly, none of the Fighter Squadron battles are in space). But one of these two modes – which sees the stormtrooper or rebel who lands the final hit on the hero or villain become a hero or villain him- or herself – just feels like tag. Cargo is basically capture the flag with backpacks instead of banners Droid Run has players battling over standard control points, save that the control points are GNK robots that wander around a bit and Blast is basically just deathmatch with blasters.Ī couple of game types that strive to incorporate the hero and villain characters are briefly thrilling and do a good job of showing how a character like Darth Vader can quickly carve his way through waves of rebels, deflecting blaster fire with his lightsaber and using Force choke to strangle enemies from afar.
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There are plenty of other multiplayer modes set on smaller maps, but few of these are any more original than the massive battles. This advertisement has not loaded yet, but your article continues below. Even the novelty of occasionally taking control of super-powered heroes like Han Solo and The Emperor wears off pretty quickly once you realize that it’s really not much different than jumping into a vehicle for 30 seconds or so and killing everyone around you with unfairly powerful weapons and abilities until the other side gangs up and takes you down. It’s easy for anyone, even shooter rookies, to have fun right off the bat.īut it’s also very safe, and very unsurprising.
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If you’re in the right place at the right time you can suddenly find yourself piloting a ship, in possession of the power to call in an orbital strike, or stepping into the shoes of one of the nearly unstoppable heroes or villains. Unlike many modern shooters, the best toys aren’t limited to the players who rack up the most kills, but rather randomly scattered around the battlefield for anyone to grab.